CoD:Black Ops Game Engine poboljšanja
Treyarch have given an insight into the enhancements they’ve made to the game engine for Call of Duty: Black Ops. Speaking on the official blog, they talk of lighting, physics, explosive effects and character details (amongst other things) and use superlatives like “photo-realistic” and “mind-blowing” to describe the improvements.
“At the beginning of each project, the team at Treyarch digs in and goes to work on engine enhancements with a focus on supporting the demands of the new environments and gameplay for our next title. For Black Ops, it was important to the team to have incredible photo-realistic lighting, huge draw distances, explosive destruction and effects, and mind-blowing character details.”
!We completely re-tooled the lighting system from soup to nuts, integrated texture streaming which makes levels like “Payback” possible, and provided our artists the tools and platform they needed to create stunning characters with detail down to their pores! We also went big overhauling the physics, jungle, water, and fire tech – the list goes on and on. You can see what we’re talking about from our gallery, but no screenshot even comes close to what you’ll be experiencing November 9th 2010!”
Call of Duty - Black Ops
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Call of Duty - Black Ops
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- Придружен: 24 Окт 2010, 14:08
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